Collisions in One Dimension一维碰撞
In the general case of a one-dimensional collision between two masses, one cannot anticipate how much kinetic energy will be lost in the collision. Therefore, the velocities of the two masses after the collision are not completely determined by their velocities before the collision. However, conservation of momentum must be satisfied, so that if the velocity of one of the particles after the collision is specified, the other is determined.![]() A suggested exploration is to set the velocity of target mass m2 equal to zero and confirm that the fraction of kinetic energy retained in the perfectly inelastic case is equal to m1/(m1 + m2). This case is of practical value in the ballistic pendulum. 一种建议的探索是将目标质量m₂的速度设为零,并确认在完全非弹性碰撞情况下,保留的动能分数等于m₁/(m₁ + m₂)。这种情况在弹道 pendulum 中具有实际价值。
Calculation notes: This calculation is designed to calculate the velocity of the target particle after the collision, assuming that the projectile velocity after the collision is specified. Default values will be entered if no data entries are made, but mass and initial velocity values can be changed. 计算说明:此计算旨在计算碰撞后目标粒子的速度,假设碰撞后弹丸的速度已指定。如果未输入数据,则会使用默认值,但质量和初始速度值可以更改。
在一般情况下,两个质量的一维碰撞中,无法预知碰撞过程中损失的动能多少。因此,碰撞后两个质量的 velocities 不完全由碰撞前的 velocities 决定。然而,动量守恒必须满足,因此如果碰撞后一个粒子的 velocity 被指定,另一个的 velocity 就可以确定。 |
Index Collision concepts 索引 碰撞概念 | ||
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